API
Functions and classes available in the Lua API
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This is the complete list of members for cChunkDesc, including all inherited members.
FillBlocks(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) | cChunkDesc | |
FillRelCuboid(int a_MinX, int a_MaxX, int a_MinY, int a_MaxY, int a_MinZ, int a_MaxZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) | cChunkDesc | |
FillRelCuboid(const cCuboid &a_RelCuboid, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) | cChunkDesc | inline |
FloorRelCuboid(int a_MinX, int a_MaxX, int a_MinY, int a_MaxY, int a_MinZ, int a_MaxZ, BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta) | cChunkDesc | |
FloorRelCuboid(const cCuboid &a_RelCuboid, BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta) | cChunkDesc | inline |
GetBiome(int a_RelX, int a_RelZ) | cChunkDesc | |
GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ) | cChunkDesc | |
GetBlockType(int a_RelX, int a_RelY, int a_RelZ) | cChunkDesc | |
GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE &a_BlockType, NIBBLETYPE &a_BlockMeta) | cChunkDesc | |
GetChunkX(void) const | cChunkDesc | inline |
GetChunkZ(void) const | cChunkDesc | inline |
GetHeight(int a_RelX, int a_RelZ) | cChunkDesc | |
GetMaxHeight(void) const | cChunkDesc | |
IsUsingDefaultBiomes(void) const | cChunkDesc | |
IsUsingDefaultComposition(void) const | cChunkDesc | |
IsUsingDefaultFinish(void) const | cChunkDesc | |
IsUsingDefaultHeight(void) const | cChunkDesc | |
IsUsingDefaultStructures(void) const | cChunkDesc | |
RandomFillRelCuboid(int a_MinX, int a_MaxX, int a_MinY, int a_MaxY, int a_MinZ, int a_MaxZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_RandomSeed, int a_ChanceOutOf10k) | cChunkDesc | |
RandomFillRelCuboid(const cCuboid &a_RelCuboid, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_RandomSeed, int a_ChanceOutOf10k) | cChunkDesc | inline |
ReadBlockArea(cBlockArea &a_Dest, int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ) | cChunkDesc | |
ReplaceRelCuboid(int a_MinX, int a_MaxX, int a_MinY, int a_MaxY, int a_MinZ, int a_MaxZ, BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta, BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta) | cChunkDesc | |
ReplaceRelCuboid(const cCuboid &a_RelCuboid, BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta, BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta) | cChunkDesc | inline |
SetBiome(int a_RelX, int a_RelZ, int a_BiomeID) | cChunkDesc | |
SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta) | cChunkDesc | |
SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType) | cChunkDesc | |
SetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) | cChunkDesc | |
SetChunkCoords(int a_ChunkX, int a_ChunkZ) | cChunkDesc | |
SetHeight(int a_RelX, int a_RelZ, int a_Height) | cChunkDesc | |
SetUseDefaultBiomes(bool a_bUseDefaultBiomes) | cChunkDesc | |
SetUseDefaultComposition(bool a_bUseDefaultComposition) | cChunkDesc | |
SetUseDefaultFinish(bool a_bUseDefaultFinish) | cChunkDesc | |
SetUseDefaultHeight(bool a_bUseDefaultHeight) | cChunkDesc | |
SetUseDefaultStructures(bool a_bUseDefaultStructures) | cChunkDesc | |
WriteBlockArea(const cBlockArea &a_BlockArea, int a_RelX, int a_RelY, int a_RelZ, cBlockArea::eMergeStrategy a_MergeStrategy=cBlockArea::msOverwrite) | cChunkDesc |