This is the connection sequence of the 1.6.2 client to a vanilla server, after the encryption has been established: S->C: 0xfc (encryption key response) empty payload (4 * 0x00) C->S: 0xcd (client statuses) S->C: 0x01 (login) S->C: 0xfa (plugin message) - "MC|Brand": "vanilla" S->C: 0x06 (compass) S->C: 0xca (player capabilities) S->C: 0x10 (slot select) S->C: 0x04 (time update) S->C: 0xc9 (player list item) S->C: 0x0d (player pos + look) S->C: 0x04 (time update) S->C: 0x68 (window contents) S->C: 0x67 (slot contents) - Window -1, slot -1 S->C: 0x67 (slot contents) - Window 0, slot 9 .. 44, only occupied slots S->C: 0x38 (chunk bulk) S->C: 0x28 (entity metadata) player metadata S->C: 0x2c (entity properties) player properties S->C: 0x04 (time update) S->C: 0x38 (chunk bulk) C->S: 0xcc (client settings / locale and view) C->S: 0xfa (plugin message) - "MC|Brand": "vanilla" C->S: 0x0d (player pos + look) S->C: 0x38 (chunk bulk)