ItemCategory
Index: Articles Classes Hooks Quick navigation: cArrowEntity cBeaconEntity cBlockArea cBlockEntity cBlockEntityWithItems cBlockInfo cBoundingBox cBrewingstandEntity cChatColor cChestEntity cChunkDesc cClientHandle cCommandBlockEntity cCompositeChat cCraftingGrid cCraftingRecipe cCryptoHash cCuboid cDispenserEntity cDropperEntity cDropSpenserEntity cEnchantments cEntity cEntityEffect cExpBottleEntity cFile cFireChargeEntity cFireworkEntity cFloater cFlowerPotEntity cFurnaceEntity cGhastFireballEntity cHangingEntity cHopperEntity cIniFile cInventory cItem cItemFrame cItemGrid cItems cJson cJukeboxEntity cLineBlockTracer cLuaWindow cMap cMapManager cMobHeadEntity cMobSpawnerEntity cMojangAPI cMonster cNetwork cNoteEntity cObjective cPainting cPawn cPickup cPlayer cPlugin cPluginLua cPluginManager cProjectileEntity cRankManager cRoot cScoreboard cServer cServerHandle cSignEntity cSplashPotionEntity cStatManager cStringCompression cTCPLink cTeam cThrownEggEntity cThrownEnderPearlEntity cThrownSnowballEntity cTNTEntity cTracer cUDPEndpoint cUrlClient cUrlParser cWebAdmin cWindow cWitherSkullEntity cWorld HTTPFormData HTTPRequest HTTPTemplateRequest ItemCategory lxp sqlite3 TakeDamageInfo tolua Vector3d Vector3f Vector3i Globals | ContentsItemCategory classThis class contains static functions for determining item categories. All of the functions are called directly on the class table, unlike most other object, which require an instance first. Functions
Code exampleThe following code snippet checks if the player holds a shovel.-- a_Player is a cPlayer object, possibly received as a hook param local HeldItem = a_Player:GetEquippedItem() if (ItemCategory.IsShovel(HeldItem.m_ItemType)) then -- It's a shovel end |