HOOK_CHUNK_GENERATED


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This hook is called when world generator finished its work on a chunk. The chunk data has already been generated and is about to be stored in the world. A plugin may provide some last-minute finishing touches to the generated data. Note that the chunk is not yet stored in the world, so regular cWorld block API will not work! Instead, use the cChunkDesc object received as the parameter.

See also the HOOK_CHUNK_GENERATING hook.


Callback function

The default name for the callback function is OnChunkGenerated. It has the following signature:

function OnChunkGenerated(World, ChunkX, ChunkZ, ChunkDesc)

Parameters:

NameTypeNotes
WorldcWorldThe world to which the chunk will be added
ChunkXnumberX-coord of the chunk
ChunkZnumberZ-coord of the chunk
ChunkDesccChunkDescGenerated chunk data. Plugins may still modify the chunk data contained.

If the plugin returns false or no value, Cuberite will call other plugins' callbacks for this event. If a plugin returns true, no other callback is called for this event.

In either case, Cuberite will then store the data from ChunkDesc as the chunk's contents in the world.


Code examples

Registering the callback

cPluginManager:AddHook(cPluginManager.HOOK_CHUNK_GENERATED, MyOnChunkGenerated);

Generate emerald ore

This example callback function generates one block of emerald ore in each chunk, under the condition that the randomly chosen location is in an ExtremeHills biome.

function OnChunkGenerated(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc)
	-- Generate a psaudorandom value that is always the same for the same X/Z pair, but is otherwise random enough:
	-- This is actually similar to how Cuberite does its noise functions
	local PseudoRandom = (a_ChunkX * 57 + a_ChunkZ) * 57 + 19785486
	PseudoRandom = PseudoRandom * 8192 + PseudoRandom;
	PseudoRandom = ((PseudoRandom * (PseudoRandom * PseudoRandom * 15731 + 789221) + 1376312589) % 0x7fffffff;
	PseudoRandom = PseudoRandom / 7;

	-- Based on the PseudoRandom value, choose a location for the ore:
	local OreX = PseudoRandom % 16;
	local OreY = 2 + ((PseudoRandom / 16) % 20);
	local OreZ = (PseudoRandom / 320) % 16;

	-- Check if the location is in ExtremeHills:
	if (a_ChunkDesc:GetBiome(OreX, OreZ) ~= biExtremeHills) then
		return false;
	end

	-- Only replace allowed blocks with the ore:
	local CurrBlock = a_ChunDesc:GetBlockType(OreX, OreY, OreZ);
	if (
		(CurrBlock == E_BLOCK_STONE) or
		(CurrBlock == E_BLOCK_DIRT) or
		(CurrBlock == E_BLOCK_GRAVEL)
	) then
		a_ChunkDesc:SetBlockTypeMeta(OreX, OreY, OreZ, E_BLOCK_EMERALD_ORE, 0);
	end
end;
				
Generated on 2016-08-22 23:53:06, Build ID Unknown, Commit approx: 2ed4af74edd14ae17e1c6c64d44caa7b7fc30d5a